Mot-clé - Tegra 3

Fil des billets - Fil des commentaires

25 avr. 2013

The SoC GPU driver interview


A few weeks ago, I published a status article about a few SoC GPU drivers. SoC GPUs are a very hot topic that deserves a prominent exposition (even more than desktop GPU drivers in my humble opinion).

The current crop of SoC already provide unbelievable power to game developers and GPU lovers - and the versions that are coming are even more powerful[1]. In a few years they will be able to compete with traditional desktop GPUs on the laptop market. As they become more and more powerful there is good chance that they will be able to compete with them in the desktop world as well. In the same time, the traditional AMD or NVIDIA desktop GPUs will have a hard time to remove them from the mobile market as these SoC GPUs are both powerful and energy efficient.

There is a good chance that SoC GPUs will take over the world in the coming years[2]. That's part of the reason why I believe that the new series of open source GPU driver is of the utmost importance. And that's why I contacted several driver/tool maintainers/contributors:

  • Connor Abbot (CA) - Open GPU Tools (Connor works on lima support here)
  • Eric Faye-Lund (EF) - grate (for Tegra GPUs)
  • Herman H. Hermitage (HH) - Videocore (for Broadcom GPUs)
  • Luc Verhaegen (LV) - lima (for MALI GPUs)utter
  • Matthias Gottschlag (MG) - Videocore (for Broadcom GPUs)
  • Rob Clark (RC) - freedreno (for Adreno GPUs)
  • Thierry Reding (TR) - grate (for Tegra GPUs)
  • Scott Mansell (SM) - Videocore (for Broadcom GPUs)
  • Wladimir J. van der Laan (WL) - etna_viv (for Vivante GPUs)

The good news is that they were kind enough to answer my rude and pitiful requests over the course of several weeks (the interview process started on March the 14th and ended on April the 20th). I'd like to thank them all for allowing me to steal their valuable time.


[1] GreatEmerald: sorry for your valuable eyes

[2] I mean: yeah, probably. Hopefully. Maybe?

Lire la suite...

19 fév. 2013

Linux : suivi du kernel 3.8

Logo Linux

Le kernel Linux 3.8 est enfin sorti, après moult -rc et un cycle de release décalé vers le milieu de semaine. Au menu, pas mal de nouveautés qui ont un intérêt fort pour les plateformes embarquées - et principalement ARM.

Lire la suite...

12 janv. 2013

Open source drivers for SoC GPUs

More and more ARM SoCs are targetted by OSS developpers in order to free their GPU from proprietary blobs. While the current free drivers are not fully functionnal, their development pace is quit fast and most of them should already be labeled "worth a look".

Let's dive in this world for a short while...

Lire la suite...

20 sept. 2012

OUYA : le projet est toujours sur les rails


Ca peut paraître une évidence tant la presse spécialisée en parle, mais au vu des autres projets KickStarter qui s'évanouissent dans la nature, il est agréable d'en avoir la confirmation : le projet OUYA avance, et il avance bien. Les versions "développeur" des consoles[1] sont censées être envoyées d'ici la fin novembre.

Petit tour d'horizon de la bête.


[1] rappel : toute version est une version développeur, puisque la console peut être "rootée" sans perdre la garantie

Lire la suite...